AI Insights · Timothy · January 2021
Q4 2020 Performance of Top Pirate Games on iOS in Australia
Explore the performance trends of the leading pirate-themed iOS games in Australia for Q4 2020, with insights provided by Sensor Tower.
As the year 2020 came to a close, pirate-themed games on the iOS platform saw varying trends in Australia. Sensor Tower's data provides us with a glimpse into the downloads, revenue, and user activity for these adventurous titles.
Pirate Attack: Sea Battle witnessed fluctuating downloads throughout the quarter, hitting a high of 1.4K in mid-October, and settling at 411 by the end of December. The game's weekly active users followed a similar pattern, peaking at 1.3K and decreasing to 422. Revenue spiked to $128 in early December but dipped again towards the quarter's end.
Joycity Corp's Pirates of the Caribbean : ToW showed a more consistent revenue stream, starting at $1.9K and, despite some fluctuations, ending the quarter at $856. Downloads and active users both experienced a gradual decline, concluding at 135 downloads and 329 weekly active users, respectively.
RetroStyle Games' Last Pirate: Island Survival maintained a modest revenue, with a notable spike to $91 in the last week of December. Downloads remained steady, ending the year with 106, while weekly active users saw a slight increase to 121.
For Planet Pirates, the game exhibited a revenue peak of $67 in mid-October and ended the quarter at $39. Downloads saw an uptick in the last week, reaching 135, but no data on active users was available.
Lastly, Idle Pirate Tycoon: Gold Sea from Kolibri Games GmbH, which was released in November, had a noticeable revenue of $277 in its second week post-launch. However, this figure dropped significantly, ending at $27. Downloads peaked at 241 in mid-November and ended at 87, with no data on weekly active users provided.
For more detailed insights and analysis on app performance and trends, Sensor Tower's comprehensive data set is the go-to resource.